Showing posts with label virtual world. Show all posts
Showing posts with label virtual world. Show all posts

January 20, 2011

why 2011 will be pretty schweet



This technology looks awesome. Great story plot, great acting, great graphics...I would imagine the gameplay is great too! Can't wait to play!

Here is the trailer:

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November 4, 2010

pew pew pew



Shoot lasers over your neighborhood via AR app.

Sent over by Craig
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January 10, 2010

the battle begins



After a long wait and much anticipation it looks like LEGO Universe is going to be launching soon. As a strong LEGO advocate because of their constant innovation, strategic partnerships and creative brand communications strategy I am especially excited to see their evolution into virtual worlds. LEGO consistently builds meaningful brand interactions that are ahead of trends within media consumption behaviors. Their brand consistently stays relevant among changing digital platforms and interfaces.

LEGO Universe will rival other tween/teen virtual worlds such as Gaia and Habbo, but its game functionality will attract traditional gamers to virtual worlds. It will be interesting to watch the launch, adoption and use of Universe over the next year, especially how brands can extend their IP into new innovative forms of interaction.
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November 4, 2009

real world meets internet Part Deux

Similar to my recent post on digital blurring the lines of real world interaction here comes a technology being introduced by Symbian. I strongly believe that AR's adoption will come in a navigation utility function. It seems so natural doesn't it?


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September 27, 2009

Hi real world, meet the internet

On November 2nd our friends at Metaio will be launching Junaio. Junaio is an augmented reality experience available on the iPhone that allows users to share information in much more functional ways via the real world. Imagine walking down the street and being able to tag information to landmarks, find out what your friends wrote about a restaurant, recieve information about a historic feature/landmark. It is basically allowing the user to stream internet data and apply internet functionality to the real world. I have yet to see this product in action or even view a demo. They have an animated video here, but its animated so you don't really get an understanding of look, feel and functionality.
More to come...
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April 26, 2009

ideas and ideas and ideas


A really cool site launched by Nokia aggregates expert thought leaders in technology and computing. Thought leaders include Don Tapscott, Mitch Kapor, Jeff Clavier, Charlene Li, Esther Dyson, Chris Anderson and Peter Hirshberg to name a few. Everything is discussed from virtual worlds to cloud computing focused on the following themes: business/investing, enabling technology, impact, deep thoughts, experience and new applications. Props to Nokia and the people behind this project.

Below is one of the many videos available on the site...


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March 22, 2009

Can you imagine an asynchronous 3D virtual world on your iPhone without drugs?

now you can...

we have not seen iPhone's potential fully maxed out yet...

Be sure to check out the Techcrunch article on Genkii's Sprinkle. Just in true iPhone nature, it's a game a changer. I think the article does a pretty good job highlighting implications and possibilities including integrations with other virtual worlds such as Home.

i geeked out...enjoy.
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